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><channel><title>Justin Israel &#124; justinfx.com</title> <atom:link href="http://www.justinfx.com/feed/" rel="self" type="application/rss+xml" /><link>http://www.justinfx.com</link> <description>FX, Scripting, or just Random Stuff</description> <lastBuildDate>Sun, 13 May 2012 16:52:25 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <item><title>Write My Code For Me</title><link>http://www.justinfx.com/2012/04/14/write-my-code-for-me/</link> <comments>http://www.justinfx.com/2012/04/14/write-my-code-for-me/#comments</comments> <pubDate>Sat, 14 Apr 2012 19:44:16 +0000</pubDate> <dc:creator>Justin Israel</dc:creator> <category><![CDATA[Code]]></category> <category><![CDATA[code]]></category> <category><![CDATA[question]]></category> <category><![CDATA[stackoverflow]]></category><guid
isPermaLink="false">http://www.justinfx.com/?p=425</guid> <description><![CDATA[How do we respond to people who present questions that effectively translate to the statement: "Please write my code for me. Thanks!" ?
In the spirit of a very similar blog post, I decided to expand upon a specific area of that article...]]></description> <wfw:commentRss>http://www.justinfx.com/2012/04/14/write-my-code-for-me/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Apple Macbooks and Unexplainable LCD Screen Flicker</title><link>http://www.justinfx.com/2011/12/05/apple-macbooks-and-unexplainable-lcd-flicker/</link> <comments>http://www.justinfx.com/2011/12/05/apple-macbooks-and-unexplainable-lcd-flicker/#comments</comments> <pubDate>Mon, 05 Dec 2011 22:29:56 +0000</pubDate> <dc:creator>Justin Israel</dc:creator> <category><![CDATA[Random Stuff]]></category> <category><![CDATA[mac]]></category> <category><![CDATA[macbook]]></category> <category><![CDATA[osx]]></category> <category><![CDATA[troubleshooting]]></category><guid
isPermaLink="false">http://www.justinfx.com/?p=381</guid> <description><![CDATA[I had just received my brand new MacBook Pro a few days ago. Amazing machine. Probably the best laptop I have ever laid my hands upon. It was the early Feb 2011 model so I got a crazy good deal. But something caught my eye that I just had to investigate...]]></description> <wfw:commentRss>http://www.justinfx.com/2011/12/05/apple-macbooks-and-unexplainable-lcd-flicker/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Mixing PyQt4 widgets and Maya UI objects</title><link>http://www.justinfx.com/2011/11/20/mixing-pyqt4-widgets-and-maya-ui-objects/</link> <comments>http://www.justinfx.com/2011/11/20/mixing-pyqt4-widgets-and-maya-ui-objects/#comments</comments> <pubDate>Mon, 21 Nov 2011 03:35:46 +0000</pubDate> <dc:creator>Justin Israel</dc:creator> <category><![CDATA[Code]]></category> <category><![CDATA[FX]]></category> <category><![CDATA[api]]></category> <category><![CDATA[maya]]></category> <category><![CDATA[pyqt]]></category> <category><![CDATA[python]]></category> <category><![CDATA[sip]]></category> <category><![CDATA[UI]]></category><guid
isPermaLink="false">http://www.justinfx.com/?p=366</guid> <description><![CDATA[A question came up in the Maya-Python mailing list that I thought was a really good topic, and should be reposted. Someone asked how you can create maya UI objects and embed them within your main PyQt application. Specifically he wanted to create a modelPanel and embed it so that he would have a camera <a
href='http://www.justinfx.com/2011/11/20/mixing-pyqt4-widgets-and-maya-ui-objects/' class='excerpt-more'>[...]</a>]]></description> <wfw:commentRss>http://www.justinfx.com/2011/11/20/mixing-pyqt4-widgets-and-maya-ui-objects/feed/</wfw:commentRss> <slash:comments>6</slash:comments> </item> <item><title>Python for Maya Artists &#8211; Volume 2</title><link>http://www.justinfx.com/2011/11/15/python-for-maya-artists-volume-2/</link> <comments>http://www.justinfx.com/2011/11/15/python-for-maya-artists-volume-2/#comments</comments> <pubDate>Tue, 15 Nov 2011 18:05:43 +0000</pubDate> <dc:creator>Justin Israel</dc:creator> <category><![CDATA[Code]]></category> <category><![CDATA[FX]]></category> <category><![CDATA[maya]]></category> <category><![CDATA[pyqt]]></category> <category><![CDATA[python]]></category> <category><![CDATA[tutorial]]></category><guid
isPermaLink="false">http://www.justinfx.com/?p=355</guid> <description><![CDATA[Second tutorial in the series released! If you watched the first video, you now have a good grasp on Python. Sweet. Let's plow through some more involved concepts like python juggernauts!]]></description> <wfw:commentRss>http://www.justinfx.com/2011/11/15/python-for-maya-artists-volume-2/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Installing PyQt4 for Maya 2012+ (osx)</title><link>http://www.justinfx.com/2011/11/09/installing-pyqt4-for-maya-2012-osx/</link> <comments>http://www.justinfx.com/2011/11/09/installing-pyqt4-for-maya-2012-osx/#comments</comments> <pubDate>Thu, 10 Nov 2011 06:41:29 +0000</pubDate> <dc:creator>Justin Israel</dc:creator> <category><![CDATA[Code]]></category> <category><![CDATA[FX]]></category> <category><![CDATA[2012]]></category> <category><![CDATA[maya]]></category> <category><![CDATA[osx]]></category> <category><![CDATA[pyqt]]></category> <category><![CDATA[pyqt4]]></category> <category><![CDATA[python]]></category> <category><![CDATA[qt]]></category><guid
isPermaLink="false">http://www.justinfx.com/?p=346</guid> <description><![CDATA[This is a follow up post to my previous one on Installing PyQt4 for Maya 2011 Recently while putting together my next video tutorial for Python for Maya, I came to a section where I wanted to demo PyQt4 in Maya2012. But I was concerned that viewers would have to go through the complicated steps <a
href='http://www.justinfx.com/2011/11/09/installing-pyqt4-for-maya-2012-osx/' class='excerpt-more'>[...]</a>]]></description> <wfw:commentRss>http://www.justinfx.com/2011/11/09/installing-pyqt4-for-maya-2012-osx/feed/</wfw:commentRss> <slash:comments>14</slash:comments> </item> <item><title>Intro to Python for Maya Artists &#8211; Tutorial</title><link>http://www.justinfx.com/2011/10/08/intro-to-python-for-maya-artists-tutorial/</link> <comments>http://www.justinfx.com/2011/10/08/intro-to-python-for-maya-artists-tutorial/#comments</comments> <pubDate>Sat, 08 Oct 2011 22:20:35 +0000</pubDate> <dc:creator>Justin Israel</dc:creator> <category><![CDATA[Code]]></category> <category><![CDATA[FX]]></category> <category><![CDATA[cmivfx]]></category> <category><![CDATA[maya]]></category> <category><![CDATA[python]]></category> <category><![CDATA[tutorial]]></category><guid
isPermaLink="false">http://www.justinfx.com/?p=329</guid> <description><![CDATA[This course brings the talented artist into the fold of the technical-side of Maya. Learn the basics of Python, and its place in your 3D workflow, with visual examples and real world problems. Get a kick-start on adding some automation into your life, and solving common problems in a fraction of the time. By the end of this video, you should have a deeper understanding of one of the languages Maya speaks under the hood...]]></description> <wfw:commentRss>http://www.justinfx.com/2011/10/08/intro-to-python-for-maya-artists-tutorial/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Go language for python programmers</title><link>http://www.justinfx.com/2011/07/28/go-language-for-python-programmers/</link> <comments>http://www.justinfx.com/2011/07/28/go-language-for-python-programmers/#comments</comments> <pubDate>Thu, 28 Jul 2011 20:27:29 +0000</pubDate> <dc:creator>Justin Israel</dc:creator> <category><![CDATA[Code]]></category> <category><![CDATA[code]]></category> <category><![CDATA[go]]></category> <category><![CDATA[golang]]></category> <category><![CDATA[programming]]></category><guid
isPermaLink="false">http://www.justinfx.com/?p=305</guid> <description><![CDATA[A review of the programming language, Go, from the perspective of a python programmer.]]></description> <wfw:commentRss>http://www.justinfx.com/2011/07/28/go-language-for-python-programmers/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Installing PyQt for maya 2011 (OSX)</title><link>http://www.justinfx.com/2011/01/07/installing-pyqt-for-maya-2011-osx/</link> <comments>http://www.justinfx.com/2011/01/07/installing-pyqt-for-maya-2011-osx/#comments</comments> <pubDate>Sat, 08 Jan 2011 01:34:17 +0000</pubDate> <dc:creator>Justin Israel</dc:creator> <category><![CDATA[Code]]></category> <category><![CDATA[FX]]></category> <category><![CDATA[maya]]></category> <category><![CDATA[osx]]></category> <category><![CDATA[pyqt]]></category><guid
isPermaLink="false">http://www.justinfx.com/blog/?p=236</guid> <description><![CDATA[The solution I arrived at, for successfully installing PyQt4 in Maya 2011, after collecting info from multiple sites...]]></description> <wfw:commentRss>http://www.justinfx.com/2011/01/07/installing-pyqt-for-maya-2011-osx/feed/</wfw:commentRss> <slash:comments>5</slash:comments> </item> <item><title>AtomSplitter source code released</title><link>http://www.justinfx.com/2010/10/08/atomsplitter-source-code-released/</link> <comments>http://www.justinfx.com/2010/10/08/atomsplitter-source-code-released/#comments</comments> <pubDate>Fri, 08 Oct 2010 18:46:23 +0000</pubDate> <dc:creator>Justin Israel</dc:creator> <category><![CDATA[Code]]></category> <category><![CDATA[FX]]></category> <category><![CDATA[atomsplitter]]></category> <category><![CDATA[pyqt]]></category><guid
isPermaLink="false">http://www.justinfx.com/blog/?p=230</guid> <description><![CDATA[We finally decided to release the source code for AtomSplitter, since we were getting some feedback that the application builds weren't 100% working on every possible system.]]></description> <wfw:commentRss>http://www.justinfx.com/2010/10/08/atomsplitter-source-code-released/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>AtomSplitter v1.6 update</title><link>http://www.justinfx.com/2010/08/31/208/</link> <comments>http://www.justinfx.com/2010/08/31/208/#comments</comments> <pubDate>Tue, 31 Aug 2010 23:05:56 +0000</pubDate> <dc:creator>Justin Israel</dc:creator> <category><![CDATA[FX]]></category> <category><![CDATA[chan]]></category> <category><![CDATA[cmivfx]]></category> <category><![CDATA[nuke]]></category> <category><![CDATA[pyqt]]></category> <category><![CDATA[python]]></category><guid
isPermaLink="false">http://www.justinfx.com/blog/?p=208</guid> <description><![CDATA[AtomSplitter has been updated to v1.6, available through cmivfx.com]]></description> <wfw:commentRss>http://www.justinfx.com/2010/08/31/208/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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