Apple Macbooks and Unexplainable LCD Screen Flicker

I had just received my brand new MacBook Pro a few days ago. Amazing machine. Probably the best laptop I have ever laid my hands upon. It was the early Feb 2011 model so I got a crazy good deal. But something caught my eye that I just had to investigate…

 

A question came up in the Maya-Python mailing list that I thought was a really good topic, and should be reposted. Someone asked how you can create maya UI objects and embed them within your main PyQt application. Specifically he wanted to create a modelPanel and embed it so that he would have a camera [...]

 
Python for Maya Artists - Volume 2

Second tutorial in the series released! If you watched the first video, you now have a good grasp on Python. Sweet. Let’s plow through some more involved concepts like python juggernauts!

 

This is a follow up post to my previous one on Installing PyQt4 for Maya 2011 Recently while putting together my next video tutorial for Python for Maya, I came to a section where I wanted to demo PyQt4 in Maya2012. But I was concerned that viewers would have to go through the complicated steps [...]

 
Intro to Python for Maya Artists - Tutorial

This course brings the talented artist into the fold of the technical-side of Maya. Learn the basics of Python, and its place in your 3D workflow, with visual examples and real world problems. Get a kick-start on adding some automation into your life, and solving common problems in a fraction of the time. By the end of this video, you should have a deeper understanding of one of the languages Maya speaks under the hood…

 
Go language for python programmers

A review of the programming language, Go, from the perspective of a python programmer.

 

The solution I arrived at, for successfully installing PyQt4 in Maya 2011, after collecting info from multiple sites…

 
AtomSplitter source code released

We finally decided to release the source code for AtomSplitter, since we were getting some feedback that the application builds weren’t 100% working on every possible system.

 
AtomSplitter v1.6 update

AtomSplitter has been updated to v1.6, available through cmivfx.com

 
Maya, and self-intersecting nurbsCurves

This is a story about my journey in solving a problem at work involving curves. The solution seemed really simple at first, but because of a stupid Maya issue, this turned into me having to rewrite the tool 3 times before I discovered a surprising solution. The Problem: Because we rely heavily on the process [...]

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